WebooVR Blog

Warning: file_get_contents(https://graph.facebook.com/?id=https%3A%2F%2Fweboovr.blog%2Fbasic-terminology-in-virtual-reality): failed to open stream: HTTP request failed! HTTP/1.1 400 Bad Request in /web/hosting/weboovr.blog/www/plugins/content/fastsocialshare/fastsocialshare.php on line 153

Basic terminology in Virtual reality

Key common concepts in this growing digital field include: VR, AR, Mixed reality, Unreal engine, Unity3D and more...

VR - Virtual reality is a technology when a user can integrate to the simulated environment. This technology creates the illusion of the real world. In this case, we can use a headset like as HTC Vive, Oculus Rift, Google Daydream or PlayStation VR.

AR - Augmented reality is terminology for the real world image which is added by digital elements. For this technology, we can use glasses like as Microsoft Hololens, Epson Moveiro, Meta 2. Other devices are smartphones which can display AR through their cameras to the real world image.

MR - Mixed reality is an overlay of synthetic content on the real world that is anchored to and interacts with the real world.

WebVR is ability display 3D website content through a browser to the virtual reality.

WebGL is Javascript API for display 3D graphics elements in the websites.

Tools for creating 3D applications:

Unreal Engine is a game engine developed by Epic Games. This engine is the powerful tool for creating 3D applications, games, environment. Unreal engine has use C++ language for creating applications or his own language which we call as Blueprint.

Unity 3D is a cross-platform game engine developed by Unity Technologies. Unity has use C# language or Unityscript language for creating applications. In this engine, we can create applications for WebGL, an app for mobile devices, an app for PC.

PlayCanvas is Javascript WebGL framework with her own visual editor.

Pin It